Shrink a photo to a pixel grid in its own colors or a retro palette, then fix single blocks in the editor.
Choose a picture and Photopip shrinks it to 64 blocks on the long side, limits it to at most 16 colors picked from the picture itself, and scales it back up with hard edges so every block stays square. In the card, change the grid, switch to a PICO-8, Game Boy or NES palette, or turn on grid lines, then download the PNG at full size or at grid size, one pixel per block. The result is a layer in the editor, so you can repaint single blocks with the Pencil Tool.
| Item | Details |
|---|---|
| Opens | PNG, JPG, WebP and other images your browser can open; one at a time |
| Palettes | From picture (8, 16 or 32 colors), PICO-8 (16), Game Boy (4 greens), NES (55) |
| Saves | PNG only, so the blocks keep hard edges; full size with or without grid lines, or one pixel per block |
| Where | In your browser; the image is not uploaded |
The grid counts the longer side: a 1500 × 1000 photo at 64 becomes 64 × 43 blocks. The retro palettes use each color's published values and pick the nearest one for every block, so skin tones can turn gray or pink; Game Boy maps light to dark onto its four greens. A busy background turns to mush at 32 or 64, so a single subject on a plain background works best, and a face needs the 128 grid. Grid lines go on the full-size PNG only, and there is no block list for games.
Updated 2026-10-27
More toolsUS passport photoBatch watermarkShopify image sizeAdd text to photoCombine two photosRemove peopleProduct photo on whitePNG to JPG
Shrink a photo to a pixel grid in its own colors or a retro palette, then fix single blocks in the editor.
Choose a picture and Photopip shrinks it to 64 blocks on the long side, limits it to at most 16 colors picked from the picture itself, and scales it back up with hard edges so every block stays square. In the card, change the grid, switch to a PICO-8, Game Boy or NES palette, or turn on grid lines, then download the PNG at full size or at grid size, one pixel per block. The result is a layer in the editor, so you can repaint single blocks with the Pencil Tool.
| Item | Details |
|---|---|
| Opens | PNG, JPG, WebP and other images your browser can open; one at a time |
| Palettes | From picture (8, 16 or 32 colors), PICO-8 (16), Game Boy (4 greens), NES (55) |
| Saves | PNG only, so the blocks keep hard edges; full size with or without grid lines, or one pixel per block |
| Where | In your browser; the image is not uploaded |
The grid counts the longer side: a 1500 × 1000 photo at 64 becomes 64 × 43 blocks. The retro palettes use each color's published values and pick the nearest one for every block, so skin tones can turn gray or pink; Game Boy maps light to dark onto its four greens. A busy background turns to mush at 32 or 64, so a single subject on a plain background works best, and a face needs the 128 grid. Grid lines go on the full-size PNG only, and there is no block list for games.
Updated 2026-10-27
More toolsUS passport photoBatch watermarkShopify image sizeAdd text to photoCombine two photosRemove peopleProduct photo on whitePNG to JPG